Admin Admin
Number of posts : 17 Registration date : 2007-04-22
| Subject: Gunner Tue Apr 24, 2007 7:31 pm | |
| Gunners are the long-range support for Templars and Attackers, a living artillery barrage. Although they are fairly weak in close range combat, they are immensely powerful from afar when they fire their Gun Arm, as long as they remain free from enemies with the Net skill. Compared to other combatants, their HP and defense are much weaker, though they do automatically gain CON status points as they level up. Gunners that focus primarily on enhancing their DEX status will prefer to utilize a “hit and run” strategy, eliminating their enemies in one powerful blow, while CON focused Gunners can utilize a ‘turret' type strategy, bringing down enemies from afar. Stat Growth Each Level : DEX = 1.5 , CON = 1.5DEX - Damage, Accuracy CON - Evasion, MP Max, MP Recovery, Magic Resistance | |
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Admin Admin
Number of posts : 17 Registration date : 2007-04-22
| Subject: Re: Gunner Tue Apr 24, 2007 7:58 pm | |
| Dig Skill Type : Instance Requirements : None Skill Informations : Helps to detect hidden enemies. Character's basic skill. No skill point needed. Fire-Arrow Type : Instance Requirements : DEX +8 for each level. Skill Informations : Launches a fire arrow attack using the Gun-arm. Recharge rate decreases according to level. Bombing Skill Type : Cast Requirements : DEX +8 for each level. Skill Informations : Launches a ranged bomb using the Gun-arm. Recharge rate decreases according to skill level. Damage increase when under camouflage. Camouflage Type : Instance Requirements : DEX +8 for each level. Skill Informations : Renders the caster invisible for a limited time. Duration and movement speed increases according to skill level. | |
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